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DreamFuel is a powerful game engine with an adaptive and intuitive interface, allowing for interdisciplinary development and production for the Xbox 360, PC, PS2, Wii, and PSP. DreamFuel allows for real-time implementation of features and assets while running the actual game code. Its unique approach gives designers and artists the power to rapidly prototype gameplay features with minimal programmer support.
Design
- Graphical scripting interface allows designers to create complex scripts without programming knowledge.
- Designers have the power to debug their own scripts without programmer support, including:

- Setting break points in scripts.
- Step-by-step debugging.
- Charting the interconnection between objects, events, and sequences using a dependency graph.
- Scripts and objects can be created and implemented in real time.
- Place objects in 2D or 3D space, then interact with them immediately in game.
- Every object attribute can be keyed to change over time or in response to events.
- Integrated source and version control—down to the individual object.
- Multiple people can work on-line in real-time in the same scene without interfering with each other.
Programming
- Custom code modules add game specific functionality to objects.
- Game specific code integrates seamlessly into tools without additional support.
- Cross platform functionality
- Programmers can compile code for all platforms simultaneously
- Supports: PS2, PSP, Wii, Xbox 360, PC
Art
Integrated Art system supports:
- One-button exporting for artists with a preview that shows the art rendered using the game engine.
- Tools supporting Visual Post-Rendering Effects including:
- High Dynamic Range
- Motion Blur
- Depth-of-Field
- The creation of particle effects using advanced 2D and 3D particle systems.
Animation system contains engine tools that support:
- Animation compression
- Streaming animation for cinematics
- Full support for Maya exporting
- Tying scripts to specific frames of an animation to synchronize events or sound effects.
- Dynamic animation blending, including playing different animations on individual parts of the
same model.
Audio
Audio Support:
- Xact support for all platforms, including non-Microsoft platforms.
- Dynamic audio control, including volume by category and scripted
audio cues.
Power your game with DreamFuel!
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© 2008 Sensory Sweep Inc. Trademarks belong to their respective owners All rights reserved
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